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Messages - Blast3r
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Accepted Suggestions / Re: Shorten Transparency to 2 seconds
« on: January 11, 2019, 10:14:13 pm »
I've did some extensive testing with 2 seconds and it seems to work a lot better like that as it will actually force players to be careful.

Added in 1.2.0, topic moved from denied to accepted suggestions.

As stated, Burrito is already in, there is a slower ambulance coming in 1.2.0 and the original ambulance will be moved to rank 2 with the acceleration and top speed being slightly increased as result.

[FR:SA] Suggestions / Re: [Suggestion] Update the rules in the F9 menu
« on: January 10, 2019, 11:31:22 pm »
Please do me a favor and add it as a reminder to me in Discord (pin it in the development channel), thanks.

[FR:SA] Suggestions / Re: Injured person at a construction zone
« on: January 10, 2019, 11:30:55 pm »
This is a good idea however the amount of construction sites at the map is highly limited therefore this callout would be too repetitive as you'd only have like 3-4 places to go to which in the end if you patrol mostly in Los Santos like a lot of people do would result in it having only 1 place as the callout system takes the nearest location to your position.

Off Topic Discussion / Re: Officer Master After signing off.
« on: January 10, 2019, 11:28:14 pm »
You've really dedicated a lot of time to this community and for that I thank you, I wish you all the best in life and in the future and as Tosfera already said, the door is always open for you.

Take care mate!

[FR:SA] Suggestions / Re: [Suggestion]Make ELS great again !
« on: December 29, 2018, 06:45:25 pm »
Just checked the resource that was used in the video you posted, he also used the dynamic lightning as I expected for the ELS lights, we've disabled that on purpose due to the fact that it was constantly dropping FPS for a lot of users whenever a pursuit with multiple police cars was going on.

News & Information / Re: Donations
« on: December 19, 2018, 08:05:09 pm »
Silver & Gold packages discounted by 50% until January 7, 2019, happy holidays!

It works in a way that it disables the original GTA:SA weapon sound and then plays a custom sound file whenever you shoot your gun with a customized volume and sound distance, so technically you should not be able to overcome it.

If there was a way for me to directly replace the sound file through the server I would've done so and would have expanded SAPDFRMods resource to weapon sounds as well but sadly there is no possibility to do so.

I've never had issues backing out with the FBI Rancher myself. Hell I even spawned a chopper inside once and almost drove myself out of the station with it and with almost I mean I blew up at the garage door as it's not wide enough, didn't hit a single car in the process.

Resolved Appeals / Re: [Ban Appeal] Edvyyys
« on: July 17, 2018, 08:22:29 pm »
Racism is racism no matter where it was sent, unrelated Skype chat or in game therefore your reason for a second chance isn't good.


Next appeal may be posted after September 17 2018.

[FR:SA] Suggestions / Re: Translation in Greek language
« on: June 30, 2018, 07:52:22 pm »
A translation topic is already exist and i think translations are stopped.

Resolved Appeals / Re: Unban appeal
« on: June 28, 2018, 08:25:14 pm »
Ban appeal DECLINED

This appeal was a tough one to handle considering this incident did happen a while ago, however, after letting the entire High Command Staff team vote we've came to a mutual agreement to deny the appeal mainly due to the fact that you did threaten us to infect our computers with "trojans" which is in no way a forgivable offense, at least not for now.

You may write another appeal after September 28, 2018 if you wish to do so then.

[FR:SA] Discussion / Re: Emergency Vehicles
« on: June 28, 2018, 08:06:39 pm »
I do get annoyed when people start pointless discussions though.


Anything else you'd like to add?: This was also suggested by many players on game.

Then why make another suggestion?

Denied Suggestions / Re: [Suggestion] Coast Guard
« on: June 11, 2018, 07:19:53 pm »
Have you ever had a chance to pull NPCs out of their car when they fell into water? If so you probably noticed how they can't swim. That's pretty much the reason why we can't make this a reality. At least not on MTA:SA.

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