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Topics - greenops011
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[FR:SA] Suggestions / [Suggestion] Suggestion subsection tweak
« on: November 24, 2019, 01:05:22 pm »
Suggestion for (MTA, Forum, website): Forum

Suggestion: Add a subsection to the FR:SA Suggestions section titled "Implemented"

Why should this be added?: Having an implemented section would allow for better organization. I notice a lot of suggestions just kind of sitting around, and I could be wrong, but I think part of it is they are generally agreed upon as being accepted, but as the devs may be focused on other things, its not marked as accepted because they can't work on it. With this idea, if the staff think it should be accepted, they can move it to the "Accepted" section until they are ready to work on it. When that time comes, it can be moved to the "Implemented" section.

Anything else you'd like to add?: I think this would help with some suggestions getting buried in the boards, so that it would be easier to tell if somethings been suggested already. It would also just help to clean up the suggestions section

Resolved Reports / [Player Report - #0379] Deadpro31
« on: October 27, 2019, 12:43:40 pm »
Username: Greenops011

Username of player you are reporting: Deadpro31

Date  of offense: 10/27/19

Which rule(s) did the offender break: Insulting other players. general toxicity, and threatening to ban evade

Which punishment do you believe is fair for the offender: Permanent, non appealable community blacklist

Proof of offender breaking the rule(s) (Video/Screenshots/Logs):

Code: [Select]
[2019-10-27 07:28:30] [Output] : [Global - Unit 17731] Deadpro31: sad boi
[2019-10-27 07:28:33] [Output] : [Global - Unit 17731] Deadpro31: soge055
[2019-10-27 07:28:51] [Output] : [Global - Unit 17731] Deadpro31: sad
[2019-10-27 07:29:30] [Output] : [Global - Unit 17731] Deadpro31: this is my hobby
[2019-10-27 07:30:01] [Output] : [Global - Unit 17731] Deadpro31: no
[2019-10-27 07:30:05] [Output] : [Global - Unit 17731] Deadpro31: im not gonna eat ban
[2019-10-27 07:30:12] [Output] : [Global - Unit 17731] Deadpro31: i feel like jimy hendrix
[2019-10-27 07:30:25] [Output] : [Global - Unit 17731] Deadpro31: you are not a normal person
[2019-10-27 07:30:29] [Output] : [Global - Unit 17731] Deadpro31: nobody give to fuck
[2019-10-27 07:30:30] [Output] : [Global - Unit 17731] Deadpro31: okey
[2019-10-27 07:30:41] [Output] : [Global - Unit 17731] Deadpro31: and stfu please
[2019-10-27 07:30:44] [Output] : [Global - Unit 17731] Deadpro31: you are single
[2019-10-27 07:30:46] [Output] : [Global - Unit 17731] Deadpro31: with your think
[2019-10-27 07:32:52] [Output] : [Global - Unit 17731] Deadpro31: its no problem for me
[2019-10-27 07:32:55] [Output] : [Global - Unit 17731] Deadpro31: i have so many pc
[2019-10-27 07:33:00] [Output] : [Global - Unit 17731] Deadpro31: i can entry from other account
[2019-10-27 07:33:05] [Output] : [Global - Unit 17731] Deadpro31: no problem for me
[2019-10-27 07:33:08] [Output] : [Global - Unit 17731] Deadpro31: trust me
[2019-10-27 07:33:16] [Output] : [Global - Unit 17731] Deadpro31: nobody cant finish me
[2019-10-27 07:33:44] [Output] : [Global - Unit 17731] Deadpro31: you are just
[2019-10-27 07:33:46] [Output] : [Global - Unit 17731] Deadpro31: kid bro
[2019-10-27 07:33:47] [Output] : [Global - Unit 17731] Deadpro31: stfu

As most of us know, Canada and the US share many border crossings. What many don’t know is first responders frequently have to cross the border into another country to provide mutual aid. This can cause a lot of complications in terms of radio communication, as agencies often have different radio systems that may not be compatible with each other. In the event of a mass casualty incident, this can put lives at risk. I’d like to hear if your country faces similar challenges, and how they try to mitigate them.

This is a document about the Canada-US situation

Other Games / SWAT 4 TSS question
« on: August 30, 2019, 01:03:44 pm »
not sure if anyone else here plays SWAT 4 TSS, but I got a bit of a problem. I have the Sheriff's Special Forces Realism mod, and I havent played it in a while. I tried to play it this morning using the SFF launcher, and it said  "An update is needed and it will be applied now". I clicked OK, and it seemed like it opened another window, but then exited it right away. This happens every time I try to launch it. I have it set to run as an administrator.

The SSF version is 3.2

Does anyone know if there is a more recent version of it, and where I can download it manually?

[FR:SA] Suggestions / [Suggestion] Joint PD-Fire/EMS callout
« on: August 26, 2019, 09:40:08 pm »
Suggestion for (MTA, Forum, website): MTA

Suggestion: I have an idea for 3 different callouts. The first would be for both PD and FD. The callout type would be either "Suspicious fire" or "arson". How the call would work is both PD and fire would get assigned the call, once FD puts the fire out, "a witness" would report seeing a suspicious individual fleeing the scene, and give a description, and PD would have to search for them. The suspect would be running on foot.

The second call would be the same as the first, except the suspect would be in a vehicle driving away from the scene. it could be a 50% chance of turning into a pursuit, or the suspect could surrender.

The third would be a medical distress with a vehicle, where there would be a driver who goes into cardiac arrest, PD would have to stop the vehicle, and then EMS would have to perform CPR

Why should this be added?: Would make the calls more interesting, and would make PD and FD have to work together

Anything else you'd like to add?: If you make this, I give you cookie

[FR:SA] Discussion / Fire truck handling
« on: July 10, 2019, 01:16:34 pm »
not sure if anyone else has experienced this, but when driving the fire truck and you apply the brake, its not a smooth deceleration, nor a realistic one given the vehicles weight. It just seems to lock up the wheels so you start skidding. I don't know if theres a way to adjust this in the handling.cfg , or even if you did manage to tweak the file to be better if the handling would transfer over to MTA. Anyone got any thoughts or suggestions?

Off Topic Discussion / 2010 G20 Summit
« on: May 09, 2018, 02:11:43 am »
I know its well past when this happened, but I feel it is a very important discussion we should all be having, especially with the different situations around the world that can result in similar situations.

I want to hear your thoughts. What is a peaceful protest? When does it cross the line into an unlawful assembly? When does it go to the point of no return and become a full blown riot?

What should be the line law enforcement DOES NOT CROSS.

More importantly, was what was done in the following video the right way to handle it, or should there have been a different approach? If you were involved, both as a demonstrator, a bystander, or even a cop, what would you have done?

I know @SCPD lives around the area where this happened, and may even have a unique insight to the whole ordeal. I'm anxious to hear his thoughts

Here is the video

Denied Suggestions / [Suggestion] Disable /me usage in server
« on: April 26, 2018, 05:14:01 pm »
Suggestion for (MTA, Forum, website): MTA

Suggestion: Create a script so that whenever someone attempts to use the /me command, it automatically sends the user a message saying "The server management has disabled the use of the /me command"

Why should this be added?: As this is not a roleplay server, there isn't really any need for this command to be active

Anything else you'd like to add?: Disabling this may also help cut down on unintentional keybind spam, including spam in other languages. I was looking through the MTA wiki, and from everything I read, it should definately be possible to block the message from going to the chatbox, and sending a predefined message to the player

Denied Suggestions / [Suggestion] Supporter role
« on: April 21, 2018, 11:35:39 pm »
b]Suggestion for (MTA, Forum, website):[/b] MTA

Suggestion: Supporter role

Why should this be added?: It would be nice to give those who wish to help new players, but either aren't eligable to be a staff member, or don't want to be full on staff, a way to be able to do so, and to let other people know they can come to them

Anything else you'd like to add?: The only commands this role would have access to would be the ones related to questions from the /ask command. They would not have the same permissions that members from the helper team have, and this WOULD NOT be in any way a part of the staff team

So this is a thread to talk about your area's public safety agency response protocols. This includes Fire department, EMS, and police, as well as multi-agency (tiered) response. We all know different jurisdictions have different protocols, so it's interesting to see what the different protocols are for your area.

To keep the thread clean, please use the following format

Code: [Select]
City/Area name

Off Topic Discussion / Public safety radio encryption discussion
« on: April 03, 2018, 06:58:07 pm »
I know this may not be of interest to some of you, but for others it may be very interesting.

Around the world, more and more public safety agencies are starting to use encryption on their communications systems.

What is ‘encrypted’ police communication?

Police can encrypt their radio communication so their conversations cannot be monitored by outsiders.
This affects citizens directly & indirectly including those that use police scanner radios to monitor broadcasts including the media, amateur radio hobbyists, citizens, & anyone who uses a scanner to hear what’s going on in their area in real time.
Encryption of public airwaves by the government is a highly debated issued in the US & most states have some form of encryption. What’s encrypted varies from state to state (& sometimes county to county) all over the US as each state makes it’s own laws regarding encryption.

Different types of encryption are out there. For instance, the Ontario Provincial Police employs tactical encryption. What this means is that not all communications are encrypted. Channels such as: Surviellance, as well as intelligence, are all encrypted. General patrol channels are not encrypted at all.

Then you have areas like the Toronto Police service, where ALL TRAFFIC is encrypted.

There are sometimes heated debates both for and against encryption.

Reasons people are against encryption can be:
› 1st Amendment
› Government transparency
› Citizens & media oversight
› To allow citizens & off-duty public safety personnel to respond to emergencies
› Backup & neighboring police officers receive delayed information
› Inhibits the media’s ability to accurately report news in real time & inform citizens

Common reasons FOR encryption:
› Safety of law enforcement
› Criminals monitor communication to avoid police.

I personally am on both sides. As a hobbiest, I listen to the Ontario Provincial Police on my scanner a lot. I just find it interesting. I am not a criminal, nor am I a first responder. I can also say that being able to listen to the OPP more than likely saved my life on at least one occasion. I was on a road trip with my mother, and the weather was really bad. We stopped at a coffee shop for what we thought was just a washroom break. I had been listening to my scanner, and the OPP transmitted "Highway 23 is being shut down from Highway 80 to Elginfield due to whiteout conditions". Highway 23 is the main road my mom and I take to get back home. If it wasn't for the scanner, we could have gone back out on the road with no way of knowing how bad the conditions had have been, and wound up in a ditch.

I understand the arguments for officer safety, especially with the mass shooting events as of late. However, having fully encrpyted systems is counter productive. When listening, it can help give the public the knowledge of places to avoid due to weather, ongoing situations, and other incidents. What the OPP have is the best of both worlds. They have the channels they can move to if there is legitimate concern for operational security or officer safety, but the general patrol communications are open.

What are your thoughts about this? I know this can be a controversial topic (although what isn't nowdays), but it is an important discussion to have

Accepted Suggestions / Additional EMS calls
« on: April 03, 2018, 01:56:37 am »
Suggestion for (MTA, Forum, website):MTA

Suggestion: Additional EMS calls

Why should this be added?: Would make things more dynamic for those of us who use the medical branch

Anything else you'd like to add?: My ideas are:

Unconscious person - Code 3 response - Immediate transport to hospital
Decreased level of consciousness - Code 2 response - check vitals, transport to hospital
Suicidal thoughts - Code 3 response - Transport to hospital
Hit and run pedestrian -  Code 3 response - Check vitals, make them random as far as heart rate and lungs, stabilize, transport to hospital

Suggestion for (MTA, Forum, website):MTA

Suggestion: Change the spike strips from being in the player's inventory to being in the vehicle's inventory

Why should this be added?: If you look in real life, you'll never see officer's just carrying spike strips around. Aside from looking very odd, chances of officer injury from puncture wounds from the spikes would be very high. What I'd like to see is any vehicle accesible by officers at Senior Lead (or whatever the first rank you get access to spikes) and above have 2 sets of spike strips in them, as usually departments have 2 sets of "Stop Sticks" mounted in the trunk

Anything else you'd like to add?:Pretty please? Would free up my limited on-perosn inventory

[FR:SA] Discussion / Taser vs Pepperspray
« on: October 17, 2017, 09:16:12 pm »
I can't remember who exactly was part of the convo, but yesterday we had a talk about which would you rather? Get shot with a taser, or be pepper sprayed. Seeing as I have had both happen to me (although the pepper spray was an environmental exposure, the spray was deployed in the room, but it still affected me) I would definately prefer a taser over the pepper spray. Judging by these reactions, what would you guys prefer?

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