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Topics - Blast3r
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1
News & Information / [Event - 20/01/2018] Player Pursuits
« on: January 18, 2018, 08:04:03 pm »
Player Pursuits
January 20 2018, Saturday, 21:00 GMT+1


Ran By: @Mafia
Location: San Fierro

Description:

Player pursuits event has proven to be a lot of fun last week but hasn't brought that many people in therefore we decided to give it one more chance! Same as the last event, meet up at the SFPD HQ at Saturday 20, 21:00 GMT+1 and we'll get started, Discord attendance is also not required.


Hope to see you there!

Kind regards,
Advanced Gaming Management

2
News & Information / [Event - 13/01/2018] Player Pursuits
« on: January 12, 2018, 10:10:37 pm »
Player Pursuits
January 12 2018, Saturday, 21:00 GMT+1


Ran By: @Mafia
Location: San Fierro

Description:

This weekend we're doing something different. We're going to go for a player based pursuits in which the criminals are going to be the players. There's nothing much to say about this, one player will be given a car and the rest are to catch the said players. If you wish to attend just meet up outside the SFPD station and we'll start. Discord attendance on this event is not required.


Hope to see you there!

Kind regards,
Advanced Gaming Management

3
Updates / Update 1.1.2 - January 12 2018
« on: January 12, 2018, 09:25:49 pm »
Bug Fixes

  • Fixed ped stream not setting dead peds to lay down position once you stream out and back into the area
  • Fixed the issue in which every nearby player would get / lose experience if somebody else killed a ped
  • Fixed script getting local player as killer instead of the ped if a ped kills another ped
  • Fixed the /changepw command
  • Fixed an issue in which multiple users were able to log into the same account at the same time (thanks to @Waitea15 for reporting it)
  • Fixed medics not getting money
  • Fixed the issue in which if donators had less than 15$ they weren't able to get their free repairs (how poor do you need to be to discover this though?)
  • Fixed ped blips not being deleted once killed
  • Fixed ped blips not being deleted after medics placed them onto the stretcher
  • Fixed some animations preventing peds from laying down once killed


General Improvements

  • Peds with illegal frisk items are no longer considered as a legitimate kill reason
  • Neutral peds no longer give 5 exp, instead they're considered as 0, this should encourage players to kill less peds
  • Street brawl peds now give negative exp unless they attack the officer or pull out a weapon (the no street brawl killing rule will most likely be removed in the near future as well)
  • Adjusted Idlewood's parked Voodoo rotation so it's actually towable as suggested
  • Rewrote the weapon damages, they now give different damage outcomes based on where you shoot the peds. Headshot is an instant kill, torso is second highest damage point while legs and arms are the weakest points
  • Improved deagle, made it shoot faster, increased it's clip size to 15 as well as lowered it's damage to represent a proper 9mm weapon
  • Added 1 more prisoner skin


New Features

  • Added 5%, 10%, 15% exp bonus for donators
  • Added new callout: Prison Break in Progress. This one has 15 peds at the spot of the prison which can either attack you unarmed, armed or simply do their best to escape

4
News & Information / [Event - 06/01/2018] APSD Patrol
« on: January 05, 2018, 08:20:05 pm »
Angel Pine Sheriff's Department Public Patrol Event
January 06 2018, Saturday, 21:00 GMT+1


Ran By: @Mafia
Dispatch: @Mafia or @Blast3r or @Elite


Description:

Angel Pine next to San Fierro is possibly the most ignored department in the server and is also the only department we didn't hold a patrol event at. It's time for us to bring it to at least a little bit of life even if it means just for an hour. Just like all of the previous events Discord attendance is required but microphone is not, it is cruical that you hear the dispatch and you can always respond to the dispatch through in game chat if you don't feel like using a microphone or don't actually own one. To attend just meet up in front of the APSD building on January 06 2018, Saturday at 21:00 GMT+1.


Hope to see you there!

Kind regards,
Advanced Gaming Management

5
News & Information / [Poll] Giving a small exp bonus to donators
« on: December 22, 2017, 09:43:51 pm »
Hello there.

As some of you already know SAPD:FR Online's server expenses are not cheap at all and are mostly coming out of Tosfera's pocket. In fact, the cost for said server is actually 150$ which is rather high to give us the best possible hardware as well as protection possible just so you guys could enjoy SAPD:FR Online with almost to no server downtimes.

Recently we've recieved some donations but sadly enough they're nowhere near covering server expenses which is why we want to try and inspire more people to donate. Some of the players may not agree with the idea that we've got to add hence why we want to ask the entire community how they feel about it, the question is as follows:

Would you mind if we added a small exp bonuses to donators which would consist of:

  • Bronze donator: 5% exp bonus
  • Silver donator: 10% exp bonus
  • Gold donator: 15 exp bonus

Don't worry, if we were to add these bonuses we wouldn't do anything in terms of lowering your current exp gains as making this server a grind unless you pay is NOT our goal and never will be, our goal is just to start covering the server expenses as we personally do believe that we've placed too much time and effort in the updates itself as well as the entire community to have this much money going out of our pockets.

So, what do you guys think? Would you mind if we do that? Give us your feedback on this by voting on the poll as well as replying to the thread,


Kind regards,
Advanced Gaming Management

6
Updates / Update 1.1.1 - December 22 2017
« on: December 22, 2017, 09:37:01 pm »
Bug Fixes

  • Fixed the issue in which players would get negative exp even though the suspect was a valid or neutral kill
  • Fixed towtruck unit's blip color being overriden from yellow to either blue or red (depending on the branche)
  • Fixed medic's blip being reset to blue instead of medic's red after usage of the backup request
  • Fixed the "hispotal" typo, whooops
  • Fixed Ambulance's color not being reset to red & white after branche switch (it was black & white)
  • Forced blip deletion for the peds, should no longer keep the blips after medics finish transporting their patient
  • Fixed "active callout" not being reset for the player after dropping off the patient
  • Fixed the issue in which medics weren't able to put new patients after their patient that was on the stretcher died (maybe if you took better care of your patients this bug would never occur, ever thought of that?)
  • Fixed stretcher object not being deleted after player quits (if any is present)
  • Fixed the rare occurance of being taken back to the spawn selection menu after clicking on a patient
  • Fixed AI medics stealing your patients (took them all back to the training grounds, hopefully they've learned their lesson)
  • Fixed the medic menu not appearing after recieving the "patient not stabilized to put on your stretcher" message


General Improvements

  • Added /pkick (alt: /pk) for Administrators, unlike the admin panel one this one will actually show the kick reason to all online players
  • Changed the "call the morgue" message to avoid confusion between players over an unfinished system
  • Added more medic vehicle spawn locations, this should prevent ambulances being placed on top of each other
  • Blocked the /patrol command for medics as it made no sense to have them patrol, we will test out the exp gain and if it proves to be too small we'll increase the patient drop off exp reward
  • Armored Truck Robbery callout guards can be interacted by the medics from now on

7
News & Information / Happy Annivesary!
« on: December 17, 2017, 07:54:26 pm »
Image credits go to MaXKillS

Happy Annivesary!

Hey there.

We're happy to announce that today is the first anniversary of SAPD:FR Online under Advanced Gaming and have therefore decided to create this thread that will give a bit of an insight on what happened throughout the year.


Community

In this year the community has grown by a lot, we've gotten over 5,500 registrated accounts in game, an increased playerbase compared to the early 2017 and the summer, a much more active staff team and a lot of script as well as community updates! We're also extremely happy with all of the content that's been created in the server which ranges from videos to mods, guides & images. In addition to all of that, we would also like to send a big thanks this way to all of our players that have sticked with us throughout the entire year!


Summer Issues

As some of you may already know, Advanced Gaming did not put it's best during the summer due to the lack of free time from the Management Team, however, even though there was a major lack of updates you guys still didn't give up and our staff members which were @Caracatus1 and @Nick at the time have managed to keep the server up on it's feet by being active and answering all of player's questions as well as making sure that rule breakers have no room in the server and for that we owe them great gratitude!

In addition to the staff members we also owe great gratitude to all of the players that played during the time and have sticked with us and kept us on our word that we will continue to regulary update once the summer is over, which we did, and would also like to apologize if we were also rude to some of you in the proccess but we hope that you guys do understand that we were going through a lot of stress especially considering a lot of you guys were jumping us for not updating something that is our hobby and not our job.


Updates

Throughout the year we've been through 31 script updates and have changed quite a lot! Here are some notable changes:

  • Seperated the Central chat from the chat and placed it in the middle of the screen which resulted in a lot cleaner chat
  • Completely rewritten the callouts which save a lot of CPU on the server side, keeps the map clean as it doesn't spawn the NPCs right away (in fact it doesn't spawn them at all if nobody accepts the callout) as well as adds a lot more possibilities for us to create in said callouts such as multiple occurances, etc.
  • Added unit display to the F11 map
  • Completely changed the ranking system from SAPD:FR Online's original and added different ranks for Police Department and Sheriff Department saves
  • Added 6 different departments to play through each consisting of it's own stats, exp, rank, etc.
  • Some changes to the NPC traffic, initially improved their turning which allowed us for more realistic pursuit handlings as well as a increased it's density by a little bit
  • A server sided mod installer that lets you install mods just for SAPD:FR Online server itself without having to edit your own game files
  • Added parked vehicles around the map which makes it feel more alive, in addition to that some of the vehicles might be illegaly parked which can be towed for exp
  • Added a possibility to play as a tow truck unit
  • Multiple new vehicles added such as Unmarked Merit, Unmarked Yankee, Unmarked Police LV
  • Completely changed the design of the spawn menu
  • A decent amount of new callouts added, more are, ofcourse, to come
  • Introduced the helper system
  • Wiped out a lot of bugs, rewritten a lot of parts in the script which made it a lot more stable
  • Resolved server crashes, we used to have issues at approximately 15 users online, recently we've been hitting over 30 with no issues at all, server refreshes proven to cause a lot less client crashes as well
  • Added ability to enter interiors which work the same way as GTA IV and V interiors (enter from outside, no teleporting and such)
  • Re wrote the patrol system
  • Added ability to play as medics (big 1.1.0 update!)
  • And much much more not stated in here!


Media

We've gotten a lot of media created in the server and have decided to share some of them through this thread!


Videos








[close]

Images











[close]


Thanks you for an amazing year and we hope to go through an even better one with you!


Kind Regards,
Advanced Gaming Management

8
Updates / Update 1.1.0 - December 16 2017
« on: December 16, 2017, 07:25:10 pm »
Bug Fixes

  • Fixed /patrol not working in some instances
  • Fixed donator features not working
  • Fixed an issue in which callout occurances were calculated wrong and therefore some callouts weren't being called


General Improvements

  • Added ability to add and remove players from events (atm it only changes their F11 names to white, will most likely do more features in the future)
  • Limited server's FPS to 60 to fix the sirens not starting issue on clients that had high FPS
  • Added following animations: /cover /drink /beg /laugh /shock /cry ( 0 - 1 ) /lean /pee /puke /jerkoff /wank /lay /cheer ( 1 - 2 ) /dance ( 1 - 3) /smoke /fall /jump /handsup/bitchslap /bottlegrab /windowchat /wait /think /shake /taxihail /cpr /cop /sit ( 1 - 4 ) /repair /hike /carry /pickup /putdown
  • Peds will no longer be fully killed, instead their HP will be set to 1 and animation will be set to look as they were killed. This should resolve sync issues with dead peds
  • Updated Ambulance's vehicle handling to feel more realistic in terms of acceleration and top speed
  • Added /showlinks for staff members that displays all useful server links to all online players
  • Added ability to set an exp multiplier bonus which gives more exp when active and also saves to the database


Medics

  • Medics are finally here!
  • Added seperate callout timer for medics which means that medics can get their own callouts while PD members can get their own callouts without depending on one's timer
  • Added a new custom stretcher object that's used by medics, in addition it can also be seen in the back of your ambulance (unless you modded your car, if so you did so, well, nice to know you're missing out *evil laugh*)
  • Added a brand new menu with a custom design that's completely different from anything seen so far on the server, features patient's info as well as a 4 button menu that let's you choose between multiple actions. In addition the menu also supports 2 button actions as well.
  • Added 6 medic spawn points alongside multiple medic points at which medics can transport the patients to
  • Added a new badge / logo for the medics in the spawn menu
  • Blocked all of the PD features from the medics
  • Multiple outcomes for patients as well as multiple options, doing the wrong options could potentially kill the patients. For example, if you attempt to do a CPR on a patient with inflated lungs then both you and the patient are about to have a bad time, although, it's safe to say that it's the last bad time that the patient will have
  • And much more that you should discover yourself!


Anniversary Celebration

  • Added a map at the Santa Maria Beach that will be used for the celebration
  • Added a music stream to the said map to let players enjoy the place as well as possibly dance and, well, whatever you feel is appropriate to do (masturbating is not appropriate!)

9
News & Information / [Event - 09/12/2017] LSPD Patrol
« on: December 07, 2017, 08:26:43 pm »
Los Santos Police Department Public Patrol Event
December 09 2017, Saturday, 21:00 GMT+1


Ran By: @Blast3r
Dispatch: @Mafia


Description:

Some of you mentioned Los Santos few events ago and personally I am not up for that idea as it'll be quite a mess combining non event and event players but, hey, what the hell? Just like previous events, Discord attendance is required, microphone is not, as long as you can hear the dispatch it's all good, otherwise you will be kicked out of the event. If you're interested, just meet up at the LSPD Interior for a brief on Saturday, December 9, 21:00 GMT+1 and then we'll carry on from there.


Hope to see you there,
Advanced Gaming Management

10
December 16-17

As some of you may know, December 17 2016, Saturday was the exact time when we opened the doors for our version of SAPD:FR Online to the players. Initially for the first version we did update quite a lot from Palm Beach Games' version but we did find out that there was still a really long way to go for us from there. Throughout the time of the following few months we've released updates that were focused on improving the gameplay as well as massively polishing all of the bugs that were present and I think that we did earn the right to say that we've cleaned them out quite well, granted, there are still some bugs present that need resolving but those bugs pretty much require major script rewrites in the AI system which is something that we're going to get to eventually.

Not so long after our release we announced our plans for the big 1.1.0 update which you guys have been waiting for so long and boy are we happy to say that you're practically standing on the 1.1.0's door step!


Anniversary Celebration

To celebrate our first and a rather big year with SAPD:FR Online we've decided to start a convoy that will start at the LSPD HQ and will slowly drive all the way to Mountain Chilliad where we plan to celebrate the anniversary with you guys. We will most likely map some things on top of the Mountain Chilliad and probably add some music as well as proper dance animations for you guys to enjoy as much as you can, additionally we will also make a quick brief either via in game chat or Discord chat (we're not sure yet) and then release the big one!


1.1.0 is finally coming!

And you know what that means! That's right, medics! After the anniversary celebration you guys will finally get access to the Medic branche and finally get the chance to feel the joy of driving a guy bleeding to death in your ambulance and slowly watching him die on your way to the hospital because that's what medics are all about, no? Some of you have had the chance to see the medics on the work during the Management beta test but you still have not had the chance to experience the system nor see how it actually works which we're really excited to let you guys finally experience! We won't say anything about it now as we want you to have the full experience at the time it's released.


Double EXP Weekend

What other way to celebrate than let you guys rank up twice as fast? In addition, you can also brag to your friends that you were among the first users to use the medic system and have gotten a faster ranking up in return! Double EXP weekend will start on December 16, Saturday and end early December 18, Monday.


When?

It all starts December 16, Saturday, 21:00 GMT+1 and finishes December 18, Monday, 10:00 GMT+1, celebration with the staff members, management, etc on the other hand will probably end 1-2 hours after the start on Saturday.



Hope to see you there,
Advanced Gaming Management

11
News & Information / Staff changes
« on: December 02, 2017, 08:20:21 pm »
Staff changes

Hello dear members,

So after today's meeting we've decided to put the staff team throughout some changes, especially in the terms of hiring new members. As of the closure of the current staff member applications we will no longer hire members directly to the Moderator position. Instead, all of the members that wish to become a staff member will be required to serve some time in the server as a Helper and if they've proven that they're doing a good job, are active on the server and are also friendly with the players we will promote them to the moderator position.

As of today, helpers will be in charge of our new Head Helper which is @Caracatus1 , he's going to be the one behind hiring new helpers, guiding them through the helper proccess as well as giving the Management his insights on all of the helpers and who's eligible for the Moderator promotion. Once the staff members pass from the helper to the Moderator position they will be under @Mafia 's charge as they were so far.

We hope that this way we'll bring more attention to the helper system and hopefully improve the server for the new comers with a bigger amount of helpers available to help them out, in addition we're also happy to announce that @Chico2 has been promoted to the Administrator position and is now the supervisor of the Moderators and in charge of giving Management monthly reports on each Moderator that we have which should help us determine who's fit for a promotion, demotion or even removal from the staff team as well as help us determine who's active and who's not.


Kind Regards,
Advanced Gaming Management

12
Updates / Update 1.0.29 - December 2 2017
« on: December 02, 2017, 07:15:18 pm »
Bug Fixes

  • Fixed Injured Person callout not properly set to medics therefore resulting in a double callout for police members
  • Fixed helicopter spawn positions forcing you to unleash your ninja skills to climb the roof


General Improvements

  • Dead players should no longer freak out other people by talking in the dispatch chat
  • Dead players can no longer call for player backup because they're... dead.
  • Added donator tag to the chat for donators
  • Added a new towing point for RCSD
  • Added two new prisoner skins to the server


New Features

  • Added a new callout: Jail Break in Progress - It's based on a prisoner escaping from the jail cells that are present in the police departments, later on we'll add in a prisoner escape callout as well that will have a lot more peds present. The callout has 1 prisoner with a random chance of an additional member spawning that's helping the prisoner escape, possible outcomes are them having weapons and attacking you, escaping on foot or escaping in a vehicle, be careful when they're armed though as they can be quite dangerous behind the walls of the interiors

13
News & Information / [Event - 02/12/2017] RCSD Patrol
« on: November 27, 2017, 09:07:59 pm »
Red County Sheriff Department Public Patrol Event
December 02 2017, Saturday, 21:00 GMT+1


Ran By: @Blast3r
Dispatch: @Blast3r or @goober5198 or @Mafia


Description:

Red County was the winner on last event's vote on which Sheriff Department we're going to go with for this weekend's patrol. So, just like the previous patrol events, it will be ran through Discord's voice channel therefore attendance on Discord is required to be in the event microphone, however, is not. In case you don't have a microphone you can respond via the in game chat. We've already made some updates to the medic system that we can't wait to test on the main server, we're quite happy to say that the medic system is actually shaping up nicely and is slowly getting ready for it's final release at the date that we teased on Discord. To join the event just simply come to the RCSD's HQ for a brief on December 2, Saturday, 21:00 GMT+1.


Hope to see you there,
Advanced Gaming Management

14
Updates / Update 1.0.28 - November 25 2017
« on: November 25, 2017, 07:58:53 pm »
Bug Fixes

  • Added a possible fix for the callouts happening faster than actually expected with the callout time update


General Improvements

  • Medics no longer steal your weapons and re-sell them at the black market after reviving you
  • Callouts will no longer repeat theirselves, meaning that if Armored Truck Robbery was the last callout the next one will be something else
  • Added ability for staff members to revive other players (/revive)
  • Updated donator chat to work with the previously updated system (donators that are also admins can now use donator chat as well)
  • Dead players can no longer call for backup units (medics, police, fire dept)
  • Added a new default Ambulance mod, big thanks to @Nick for the model
  • Added 2 new locations to the Armed Robbery callout (Las Venturas)
  • Added 1 new location to the Armored Truck Robbery callout (Las Venturas)


New Features

  • Callouts now have occurance attached to them. This means that some callouts can happen more often than others, for example armored truck robbery is to happen a lot less often while drunken disturbance can happen a lot more often. Each callout has three stages of occurance, low, normal and high.
  • Added a new callout, "possible prostitution", alongside the prostitute there's also a random chance of a buyer or a pimp or both spawning as well, each have specific actions that may happen


Note: Alongside these updates we've made some changes to the medics but they will be listed in the 1.1.0 changelog which will be live once the medic system is available to all players.

15
News & Information / [Event - 25/11/2017] LVPD Patrol
« on: November 23, 2017, 06:10:30 pm »
Las Venturas Police Department Public Patrol Event
November 25 2017, Saturday, 21:00 GMT+1


Ran By: @Blast3r
Dispatch: @Blast3r or @goober5198 or @Mafia 


Description:

After bringing San Fierro back to life for a day it's time to move onto our next target, Las Venturas. Just like the San Fierro event we will release another script update focused onto bringing Las Venturas to life (adding callouts that weren't added to LV, parked vehicles, etc.) and will hopefully put some attention to it. We know Los Santos is everyone's favorite but we still believe that these great cities also deserve a chance and a chance it should get! To join the event you are required to be on the Discord channel but do not require a mic, failure to be on the Discord channel will have you removed from the event. To attend, just meet up at the LVPD garage (most likely somewhere near the spawn point) at November 25, 21:00 GMT+1, Saturday for a brief.


Hope to see you there,
Advanced Gaming Management

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